As a storyteller, I've played a key role in collaborative projects, supporting directors with visuals and overcoming technical hurdles to bring their creative visions to fruition. Below, I'll detail two projects I've had the privilege to work on.
Escape by Yeliz Motro 
In this hybrid technique film, I worked as a shader setup artist, actively contributing to crafting the 2D aesthetic for textures and lighting, ensuring the seamless integration of the 3D character with the intricately painted 2D backgrounds.
Golden Hour by Emily Stage
In this captivating short film set in the North Cascades, my role as a lighting artist involved meticulously creating the golden hour ambiance to illuminate the entire cinematic narrative.
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